Development The Simpsons Game



electronic arts redwood shores team, based in redwood city, california, developed simpsons game, , electronic arts published , distributed it.


the game s storyline written tim long, matt selman, , matt warburton, regular writers on simpsons. wanted create appealed fans of show, , was, in own right, great new game . matt groening , writers had continuous feedback on game s content, , feel puzzles , gameplay. game s executive producer, scot amos, said amazing partnership between writers , developers. selman, head writer, says reason decided call simpsons game , not add subtitle because felt restart of simpsons gaming franchise [...] big, new, fresh game takes on video games , hilarious things of time .



matt selman head writer of simpsons game.


the simpsons game published electronic arts , developed subsidiary, ea redwood shores; company had signed contract video game rights simpsons in 2005. game s lead designer, greg rizzer, said when asked bosses if parody electronic arts games including medal of honor, enthusiastic it. simpsons game, parodies video games 30 years prior 2007, forced have of content removed after several video game companies complained it. rizzer, however, still pleased amount of parody in game , considered simpsons perfect vehicle poke fun @ games industry . @ 2007 games convention in leipzig, germany, poster grand theft scratchy , 1 of levels in simpsons game , parody of grand theft auto, asked taken down employee of rockstar games, company develops grand theft auto series of video games. several companies, however, embraced game s parody of video games, including developers harmonix, pleased game s sitar hero , parody of harmonix s guitar hero video game. in addition game parodies, simpsons game features several cameos satirical spins, including matt groening himself , wright antagonist.


the graphics game s characters cel-shaded, , implemented technique helps flatten character models angle camera views them from, in order recreate 2d, hand-drawn seen in show. development team found particularly difficult render lisa s spiky hair 2d in game s 3d environment. wii version has lower-quality graphics xbox 360 , playstation 3 versions due console s inferior hardware. there different cover game on each console.








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