Classes Day of Defeat: Source



a german rifleman takes aim. destroyed train station in background forms 1 of game s strategic points.


both factions in day of defeat: source have access 6 classes. each class designed specific combat circumstances in mind, teams must use teamwork succeed. weapons , equipment carried classes based on weapons used both army , wehrmacht during world war ii. of classes armed pistols—the american m1911 or german walther p38—while others equipped trench knives or entrenching tools melee combat. grenades carried number of classes, depending on role in game—riflemen equipped rifle grenades, assault classes armed single fragmentation grenade , smoke grenade providing concealment, while support classes have access 2 standard fragmentation grenades. riflemen armed m1 garand or karabiner 98 kurz , designed medium long range combat, while assault classes carries m1 thompson or mp40 effective in close quarters. support classes designed medium range combat, equipped either m1918 browning automatic rifle or stg44. snipers used attacking enemy targets long range, , consequently armed springfield m1903 or karabiner 98k both equipped long range scopes. machine gunners carries m1919 browning or mg42 defend key locations on level or provide base of fire team s advance. machine gunners required deploy weapons on bipods before firing in order compensate machine gun s extreme recoil. final class armed bazooka or panzerschreck, used in game displace enemy machine gun or sniper positions. class armed either m1 carbine or mauser m712 defend when moving.








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